Equipment and weapons can be broken down into flux, which you can use to upgrade other weapons or create new things. Nearly everything can be broken down into blocks or materials. Unsurprisingly, crafting seems to be Trove’s main focus right now. Plus, it was kind of nice to avoid the rush of people when you’re just out farming materials. Though there’s a central hub for everyone to use that has all those things already, a club is a nice, quite, and private place to go to, drop off your stuff, and run back out to the world. Club worlds can eventually host everything you need, from a barbershop to world portals and if you like your world enough you can even throw a party which allows anyone to come visit you for a while. So if you’re playing with a friend who doesn’t care for your dark, otherworldly sense of style, he can go make his own club full of giant pink candy hills or snow covered icy peaks. You can make your own or invite others like you would in a guild, but the best part is that you can belong to multiple clubs. Clubs are personalized and private worlds that are, essentially, invite only for you to share with whomever you please. Guilds are another common staple of MMOs that Trove does just a bit differently. Not sure where to go? Hit the teleporter and run around with someone new till you get bored! In Trove, there is no Stranger Danger! ![]() Trove even encourages this idea by placing a teleporter in the game that will send you to a random player somewhere on that map. Because you don’t find yourself locked into a group with someone you don’t know, many people are finding it more enticing to tag along and help people they don’t know or otherwise wouldn’t play with. The same goes for bosses, loot chests, and anything else you might find. ![]() If you hang around them for a bit, you’ll get some too. Say, for instance, someone near you was mining some ore. Since loot is different for each individual player, all exp and loot drops are based on player proximity – meaning all you have to do to receive credit for a kill and some loot is be within a certain radius of the monster. Interestingly, Trove doesn’t have a party or group system like you would expect. Each class seems well balanced so far, and as long as you’re careful, you can solo them without too much panic in the lower levels. You’ll be able to do it all if you play enough. Your single character can swap between classes whenever you like, so don’t worry if you pick a Candy Barbarian and decide later that you’d rather play as the Ice Sage. Don’t worry! As you play, you’ll be able to earn the currency to unlock other classes. You’ll notice when you load up that you only have one character to play and many classes to choose from. Trove is yet another voxel based game, but what sets it apart from others is that Trion has taken the whole thing a step further and merged all the things we love about Minecraft with the fun and social interaction of an MMO. Recently, Trion Worlds – responsible for bringing you RIFT and ArcheAge – has joined the fray with Trove, their new voxel survival game. ![]() As voxel games and survival/building games grow in popularity, we’re bound to see a lot of studios looking to cash in on the newest craze. Most of us are well aware of how popular Minecraft has gotten.
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